import { GameMapUtil } from "../scene/map/GameMapUtil";
import { FlyFoot } from "../view/mapUI/flyFoot/FlyFoot";
type int = number;
//class FlyFootManager
    
    export  class FlyFootManager
    {
        

        public static showFlyFoot(arg1: Object /* flash.display.DisplayObjectContainer */, arg2: int, arg3: int, arg4: int, arg5: int, arg6: int, arg7: int=0, arg8: int=10004, arg9: int=0, arg10: int=0): void
        {
            FlyFootManager._flyFoot.dispose();
            if (GameMapUtil.isMapSend(arg6) == false) 
            {
                return;
            }
            FlyFootManager._flyFoot.updateData(arg4, arg5, arg6, arg7, arg8, arg9, arg10);
            FlyFootManager._flyFoot.x = arg2;
            FlyFootManager._flyFoot.y = arg3;
            arg1.addChild(FlyFootManager._flyFoot);
            return;
        }

        public static hideFlyFoot(): void
        {
            FlyFootManager._flyFoot.dispose();
            return;
        }

        /* internal */ static /* var */_flyFoot: FlyFoot;
    }

            FlyFootManager._flyFoot = new FlyFoot();
        